World War Z Post Launch Roadmap Revealed

World War Z

World War Z only just came out a few weeks ago but the developers are already announcing the first phase of post-launch content. The World War Z team is moving forward to deliver new gameplay, features and improvements to the game month to month.

In May, a brand-new mission set in Tokyo will drop alongside a terrifying zombie type that spits a deadly virus and can resurrect if not properly dispatched. June will bring a new six-skull difficulty setting with a unique reward, as well as bonus cosmetics and more. And in July, players can discover the new Weekly Challenge mode, plus additional cosmetics and other goodies.

Other major upgrades in development for further free updates include a wave-based survival mode, private lobbies, the ability to switch classes during PvPvZ matches, field of view (FOV) and level of detail sliders on PC, and more.

Powered by Saber’s dynamic Swarm Engine, World War Z unleashes hundreds of fast-moving, bloodthirsty zombies – able to move and strike as one collective herd as well as break off into individual attackers – at a time on players. Choose from six distinct classes and an arsenal of deadly weapons, explosives, turrets and traps. Outlive the dead through intense four-player co-op campaign missions around the world, including New York, Jerusalem, Moscow and Tokyo, and battle both zombies and real human opponents in competitive, team-based Players vs. Players vs. Zombies (PvPvZ) multiplayer.

World War Z is currently available digitally and at most major retailers on PlayStation 4 and Xbox One for $39.99, as well as Windows PC via the Epic Games Store for $34.99.

Advertisements

Leave a Reply

Please log in using one of these methods to post your comment:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.