Stem Stumper Game for the Sight Impaired Reduced to $0.99 During White Cane Week

If you read our review about Stem Stumper, then you know it’s one of the few games in the App Store that allows the sight impaired to play without the need of seeing what is on the screen. With that said, next week is White Cane Week and in conjunction with the Lions Club, Ananse Productions will be discounting their game, Stem Stumper to $0.99.

For more information about White Cane Week and the Lions Club’s awareness project, click the read more link below.

Press Release

To celebrate White Cane Week (May 15-21 2011) Stem Stumper is going to be available for only $0.99 in the App Store!! You can find out more about White Cane Week  and the Lions Club at http://www.lionsclubs.org/EN/our-work/sight-programs/vision-events/white-cane-safety-day.php ! We will also be giving a presentation at Enabled Play: Game Accessibility Day as part of the Games for Health Conference. You can find more information about the conference at http://www.gamesforhealth.org/ .

The inaugural game of Ananse Productions, Stem Stumper is built from the ground up to be enjoyed by both the iPhone’s burgeoning blind community and fully sighted players around the world. Stem Stumper is fully integrated with VoiceOver, Apple’s builtin screen reader for iOS devices. And if you think you can solve our puzzles with a blindfold on, we’ve  included a sound only “sonar” mode.

While this is  Ananse Productions first project, members of Ananse’s team have already worked on several successful projects. Kwasi Mensah, lead developer and programmer has worked on games as varied as Green Day: Rock Band, Borderlands and Mass Effect: Pinnacle Station. Jennifer Kanis, our lead artist, has worked on tihe iPhone games in the Curious George franchise for FableVision. Dawn-Marie Dunn, our Audio guru, has been involved in gaming for more than ten years and music for more than twenty composing original audio for Flash projects and sound effects for websites. Eric Sutman, lead Level Desginer has worked with several Boston independent developers include Demiurge Studios and Dejobaan Games.

Promotion Date:
May 15-21, 2011

Features:
Fully integrated with VoiceOver
100 Puzzles
Sound only “sonar” mode

Leave a comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.