
BOXROOM has officially launched into 1.0 today. From Pantaloon, with Nested Loop, it’s built around a celebration of physical media for players who love it as much as the team does — turning your games into something you can curate, display, and design a room around.
Early access was a deliberate choice, so the team could learn what kind of experience players actually wanted instead of assuming it. That community — more than 1,400 members strong on the Nested Loop Discord — has helped shape BOXROOM into the game it is today, and a lot has changed since June.
- Four major updates: Each brought its own furniture catalogue, with headline features including Photo Mode, casing for music, video playback, custom artwork, scalable objects, and sharing Rooms via Steam Workshop.
- Rooms through the seasons: The updates revisited 90s core, Millennial grey, and RGB glory, turned game shrines into literal digital museums, built arcades and shops in memory of games lost, and most recently added a festive touch with pumpkins.
- Community-requested additions for 1.0: The team dug into the archives of BoxCo’s Complaints Department, most notably bringing back local pulling of your games’ artwork and metadata through a new partnership with Twitch/IGDB.
- New in 1.0: A whole new tutorial, an outside weather system, an improved Photo Mode, an in-game Steam Workshop mod browser, and skirting boards for that extra finishing touch.
BOXROOM is out now in 1.0 on Steam, with a price not stated in this release.
