10 Second Ninja X, will launch worldwide on July 19, 2016 for PlayStation 4, Xbox One, PlayStation Vita, and Steam. What is 10 Second Ninja X? Simple. Destroy everything within ten seconds in order to continue. 10 Second Ninja X is as joyous as it is challenging, and failing a level, be that by meeting a painful end or not completing the objective within ten seconds, is guaranteed to be entirely the player’s fault.
10 Second Ninja X boasts 60 immaculately designed levels spread across six rich and varied worlds. While much of the challenge comes from demonstrating the dexterity and reactions necessary to traverse each level within ten seconds, players looking for a bigger challenge will want to complete each as fast as possible. Each level is a puzzle, with its hallowed three-star reward reserved only for the genuinely skilled. Three-starring levels requires such pixel-perfect precision, such error-free choreography, that a perfect run will come rarely.
“10 Second Ninja was our first game as a studio,” says Dan Pearce, Game Director at Four Circle Interactive. “Despite turning out officially brilliant – <ahem> 90 per cent from God Is A Geek </ahem> – we learnt an awful lot, making 10 Second Ninja X the game we really wanted to make. Though we’re going to be sad when we get knocked off the test leaderboards, we’re ridiculously excited to see people shaving milliseconds off the time when the game is officially released.”
Developed by Four Circle Interactive and published by Curve Digital, 10 Second Ninja X is slated to launch on July 19, 2016 for PC, PlayStation 4 and PlayStation Vita (cross-buy is enabled for the latter two versions) for $9.99.