Headlander is a new retro-futuristic action-adventure published by Adult Swim Games and developed by Double Fine. Headlander is set in a world inspired by 70s science fiction. You play as a disembodied head of the last known human in the universe. Seeking clues to your fractured past, you must travel through a hostile world of machines using a special helmet that allows you to dock into and take control of any robotic host body. As you launch from one body to the next, you’ll start to discover that things are not quite what they appear to be, and the fate of humanity has yet to be decided.
Spoilers Ahead: As usual, there are spoilers in this video so if you’ve never played the game and don’t want any of it spoiled for you, don’t watch it. This is an unedited video of my first 40+ minutes with Headlanders that includes both gameplay and story elements.
Headlander is a crazy, weird game. I started playing it last night with my son sitting by my side and he couldn’t get over the fact that I was playing as a human head. A head that can’t talk, but has a full range of emotions and one that can transfer itself from body to body by either locating abandoned ones or ripping off the heads of robots and stealing theirs. It’s such a crazy concept and honestly one of the main reasons I really wanted to check the game out.
The first thing I noticed while playing though was just how beautiful this game looks. Everything from the in-game cinematics to the in-game graphics, it all just looks really fantastic. It has a very classic sci-fi feel to everything especially with its bright, colorful pallet and all the shag carpeting adorning the environment. The set pieces really play a big roll with the feel of the game along with all the character designs, and gives everything that “groovy” 70’s feel like Austin Powers. Another impressive thing is the use of lighting in the game. The laser effects are on point in this game and really stand out when a battle ensues.
Gameplay wise, Headlander is as solid as can be. The controls are very responsive and intuitive and moving around isn’t an affair with frustration. It’s very easy to learn and master. I appreciate that because it gets you right into the game and on your way so you can spend more time enjoying the game instead of trying to master it.
Overall, Headlander so far is quite an enjoyable game. I’m really digging the gameplay, the theme, and the odd story line and really want to get further in to it to see what it’s all about.
Review code provided to us by the publisher/developer.
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