Even in this era where action games have evolved into full on, free roaming epics, there’s still room in this world for good old fashioned sidescrollers. Action sidescrollers are still very relevant and if done correctly, can be super fun and evolutionary. A great example of this is Devolver Digital and DeadToast Entertainment’s latest, My Friend Pedro. My Friend Pedro is a violent ballet about friendship, imagination, and one man’s struggle to obliterate anyone in his path at the behest of a sentient banana.
My Friend Pedro is a pure action game at heart. From the moment you start the game, it’s basically non-stop action with barely a breather. You’re basically playing a series of levels that you have to make your way through while shooting and ton of enemies who stand in your way. You’ll have to make it through with all your skills which includes such things as bullet dodging, slowing down time, split shots, and acrobatic jumping skills. That’s just some of the neat things you can do in this game with much more you unlock as you progress. Ever kill a man with a basketball? You can do that here.
The game isn’t all about killing though. Actually it is, but there’s also a scoring system in place. The more kills you make consecutively, the higher the multiplier and the more creative the kill, the higher the score. Your creativity here will be rewarded and at the end of each level, you are graded on your performance.
Aside from the gameplay elements, My Friend Pedro is a great looking game. Most of the art deals with the environment and how detailed it looks. Secondly the character models are also pretty good, especially the rag doll physics and how enemies “die” when killed. Presentation wise, My Friend Pedro is pretty perfect, even right down to the music selection and sound effects.
Controlling your character will take some getting used to and practice. This is because of how complicated the controls can be if you don’t practice. You see, you have to control two guns most of the time independent of themselves. One of the guns can be auto-locked to an enemy while the other gun needs to be aimed. The problem is that the right stick is used for aiming but you need to take your thumb off the stick to perform other moves like jumping, reloading, and kicking. This can be a bit complicated to handle if there are a lot of enemies surrounding you. Also sometimes when it gets heated, it can be hard to juggle all these buttons and remember what each of them do.
If you’re lucky enough to have a controller with programmable back buttons, it does make things a bit easier as you’ll have a couple extra buttons to play with and won’t have to take you thumb off the aiming stick as much.
The controls are pretty intuitive though once you learn them, but there is a steep learning curve.
With that said, My Friend Pedro is wicked fun. This is probably one of the most fun sidescrollers I’ve played this year, at least in my top 5. Aside from the learning curve, My Friend Pedro is so satisfying. I do suggest however using a controller with programmable back buttons, but even if you don’t have one, just practice and you should get the hang of it fairly quickly.
So should you pick up My Friend is Pedro? Definitely. This is a game I Think everyone should have in their library, if not for the Nintendo Switch , then for another platform.
Received game from developer and/or publisher for coverage purposes.
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