I appreciate games that try something different as well as games where it looks like the developers put their heart and soul into it. Vokabulantis, by Kong Orange, Wired Fly Animation, and Morten Søndergaard is just such a game. Vokabulantis is a handcrafted stop motion co-op platformer adventure game, where you play as Karla and/or Kurt. It’s made with a combination of technical and artistic solutions unlike any stop motion film or game experience before it.
Karla and Kurt are stuck at the intersection trying to hold hands for the first time. Now nervously realizing what they are about to do. When they want to speak to remedy the awkwardness, their mouths come off and they are catapulted into Vokabulantis. Lost in the world of language, which has been torn apart by their inability to speak, they now have to save Vokabulantis to save their kindled feelings for one another.
Their experience of that moment at the intersection becomes an epic odyssey through the City of Noun, The Word Power Crystal mines of Afasia and over the sea of the giant Verb Karbs and much more. Fighting the Word Fürher and Grandma Marble – the two ancient forces of language, meeting Numerica, Iago, The Color Prince and many more.
Vokabulantis is set to release on all major platforms and can be played as a single player or local co-op game.