REDSHOT is a bullet-time Metroidvania created by indie developer, Brian Lynch. What is fascinating about the game is the fact that Brian developed the whole game on his own, in his spare time, over the past 7-years. In REDSHOT, you play Jack “Goose” Redshot, on a mission on the outer edges of the galaxy to rescue the royal family of the city of Carcosa from a mysterious supernatural invader.
REDSHOT is a non-linear exploration game with lots of action. It’s got platforming elements, mainly the game requires lots of jumping from platform to platform with the inclusion of a more advanced wall jump. Combat consists of close combat melee and ranged weapons such as laser pistols and shotguns. What makes REDSHOT stand out is the use of “bullet-time”, allowing you to slow down time and better chain your attacks against multiple enemies.
You’re not alone in this fight either as you can team up with certain NPC characters that can help out. The NPCs here seem pretty helpful and aggressive as they have no issues attacking enemies and do a pretty good job of it too.
Throughout the game, you’ll come across upgrades you can use to strengthen your arsenal as well as little shops you can purchase them from or food and powerups.
Aside from the gameplay, the art in REDSHOT seems pretty good, in a retro, blocky sort of way. I like the fact that the background isn’t static and instead has movement to give the world life. The color pallet is also fairly bright with good contrast so you can tell what is what while you’re playing.
It still amazes me that all of REDSHOT was created by one person, and from someone who didn’t even start out as a programmer. Instead, he is just a normal guy who loved playing video games and decided one day that he wanted to make his own. Though it took 7-years to make, REDSHOT is a labor of love that really shows. The gameplay is really tight and unique with wonderful art and audio. Hopefully, others will enjoy REDSHOT as much as I have because I don’t want this to be the first and only game Brian makes.
Disclaimer: Received game from developer and/or publisher for coverage purposes.
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