If you haven’t already guessed, I really like this game. I am a fan of Portal and Q.U.B.E. Director’s Cut is very much like that with slightly different gameplay mechanics. The environmental puzzles in this game are quite good and the story seems interesting enough where I do want to see it to the end.
In this video, I take a brisk walk through Sector 3 of this mysterious complex. Sector 3 introduces the use of being able to rotate whole portions of a room to move certain elements where you need them to be. Combine that with everything else we’ve learned so far to make it to the end.