Deadlight Director’s Cut Review | PS4

Deadlight Directors Cut - Key Art

Deadlight was originally developed by Tequila Works 4-years ago in 2012 and published by Microsoft for the Xbox 360 and later appeared on Steam. It was never released for PlayStation, until now that is when Deep Silver published a director’s cut of the game with improvements to the controls, new animations, and a new game mode, Survival Arena. Simply called, Deadlight Director’s Cut, this version of the game was released on June 21st, 2016.

Deadlight Director’s Cut is a side scrolling survival horror game that is a throwback and homage to the classic sidescrolling cinematic platformers of the yore. While the graphics in the game look so much better than any game from the 80’s or 90’s, it definitely has that old school feel to it when playing.


You play as Randall Wayne, a survivor of the zombie apocalypse. Once a park ranger, you’re now one of the few survivors just trying to make it out of this thing alive and to someplace safe. Your goal is to make to the so-called “safe zone” and hopefully reunite with your wife and daughter. Along the way, you’ll encounter countless numbers of the living dead along with other humans who have taken it upon themselves to bring order to the chaos, but through their own “special” ways.

As to not reveal and spoilers, I’ll just say that I quite enjoyed the story along with the surprise ending. I’ll leave it there as even saying that might reveal too much.


Deadlight is basically a side scrolling game with elements of platforming, puzzle solving, and action. For the most part though, you’ll mainly be running your butt off to avoid any confrontations with zombie hordes as well as performing some death defying parkour-like maneuvers.

The controls themselves are okay, but can be a bit twitchy at times. For the most part though, they are easy to pick up and fairly intuitive. You won’t really be fumbling with the controls except during some very specific circumstances. Which leads me to my only real problem with the game.

The only real issue I had with Deadlight Director’s Cut was with the control method of climbing over fences or walls and then jumping while on them. There were so many times where my character would just constantly switch sides back and forth while trying to go over a fence that caused many deaths. The input for it is just too sensitive and having to play a section over and over again because of something stupid like that can stir up the rage.



I really like how Deadlight Director’s Cut looks. The foreground silhouettes set against the detailed 3D rendered backgrounds make for a really moody atmosphere and help separate the play area from the non-playable areas. Everything is just so detailed in the game that sometimes you just want to stop and look around, but can’t because you know, zombies. The animations in the game are also quite good and really smooth and I love how some of the background elements can come forward into the foreground and become part of the gameplay, whether it be obstacles or zombies you have to face.

The graphics are one area where I have zero complaints. This is just a really good looking game from the get go. I even enjoy the hand drawn cut scenes. It’s like watching a comic book come to life.

Survival Mode

What makes the Director’s Cut different from the regular version of Deadlight is the inclusion of survival mode. Survival mode basically throws you into this enclosed building with nothing but your wits and a few scattered supplies to keep you alive. You can either keep running to avoid the seemingly endless hordes of zombies, or stand and fight. The latter of which will get you killed in no time quick.

My first few attempts at survival mode was a miserable fail in which I only lasted a couple of minutes. That’s not very good at all and honestly quite embarrassing. Regardless of how much I sucked at it, it was still quite fun and a rather interesting mode of play. The controls do sometimes hinder your progress sometimes which can be a little frustrating.

Final Thoughts

I like the fact that Deadlight gives you the choice of whether or not you want to engage the zombies you encounter. You have the option of running past many of them or figuring out ways to bypass them to conserve resources and health. If you want to go in guns blazing, that’s fine too, but I guarantee that you won’t last very long this way.

If you’ve never played Deadlight on PC or on older consoles, I suggest giving Deadlight: Director’s Cut a look. It has a pretty good storyline and great graphics and atmosphere. Not only that, you also get the bonus Survival Mode which can also be fun. While I had some minor annoyances with the controls, overall it was a very pleasant experience playing through it all.

Review code provided to us by the publisher/developer.

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