B.I.O.T.A. – 10 Minutes of Gameplay and Impressions | PC Review


B.I.O.T.A. is a small little indie title from developer Small Bros and publisher Retrovibe. The game is an action-platformer featuring Metroidvania-like gameplay and is set in a mining colony infected by an alien plague. Don’t let the 8-bit graphics and 4-color palette fool you into thinking that this game is just another retro grab, because it’s not. B.I.O.T.A. is an intense hardcore action game that will require all your skill to get through it.

B.I.O.T.A. is a pretty straightforward game. Enter the level, shoot anything that moves, and save the day. There is a campaign mode attached to the game which is a pretty good way to start off your experience. It certainly helps with getting you acquainted with the controls and how to play, which is necessary if you want to survive. When you’re done with that or get bored, you can hit up the Arcade Mode which switches up the gameplay a bit a target practice mode.

In the regular game, you’ll find that B.I.O.T.A. is pretty action-packed. There’s lots of shooting and lots of enemies to watch out for. One feature about this platformer that’s interesting though is the ability to cling to walls and be able to jump higher because of it. This reminds me a bit of Super Meat Boy which had the same mechanic. Jumping however isn’t quite as tight as it needs it to be as I’ve had some instances of accidentally jumping to my death. Regardless, gameplay seems pretty solid for the most part.


So is B.I.O.T.A. a buy? If you’re a fan of Metroidvania-style games, then sure. It’s fun enough and features a lot of challenges. The 8-bit aesthetics are also pretty nice to look at and it’s pretty neat that you can change the color pallet to pretty much almost anything you want, as long as it’s one of the 54 choices. Anyways, it’s certainly an interesting game and a nice little time waster if you just want to hop on something and shoot stuff. However, be prepared for some frustration as the game can be hard at times.

Disclaimer: Received game from developer and/or publisher for coverage purposes.

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